CUDPP 2.0
CUDA Data-Parallel Primitives Library
CUDPP Public Interface

Algorithm Interface

CUDPP_DLL CUDPPResult cudppScan (const CUDPPHandle planHandle, void *d_out, const void *d_in, size_t numElements)
 Performs a scan operation of numElements on its input in GPU memory (d_in) and places the output in GPU memory (d_out), with the scan parameters specified in the plan pointed to by planHandle.
CUDPP_DLL CUDPPResult cudppSegmentedScan (const CUDPPHandle planHandle, void *d_out, const void *d_idata, const unsigned int *d_iflags, size_t numElements)
 Performs a segmented scan operation of numElements on its input in GPU memory (d_idata) and places the output in GPU memory (d_out), with the scan parameters specified in the plan pointed to by planHandle.
CUDPP_DLL CUDPPResult cudppMultiScan (const CUDPPHandle planHandle, void *d_out, const void *d_in, size_t numElements, size_t numRows)
 Performs numRows parallel scan operations of numElements each on its input (d_in) and places the output in d_out, with the scan parameters set by config. Exactly like cudppScan except that it runs on multiple rows in parallel.
CUDPP_DLL CUDPPResult cudppCompact (const CUDPPHandle planHandle, void *d_out, size_t *d_numValidElements, const void *d_in, const unsigned int *d_isValid, size_t numElements)
 Given an array d_in and an array of 1/0 flags in deviceValid, returns a compacted array in d_out of corresponding only the "valid" values from d_in.
CUDPP_DLL CUDPPResult cudppReduce (const CUDPPHandle planHandle, void *d_out, const void *d_in, size_t numElements)
 Reduces an array to a single element using a binary associative operator.
CUDPP_DLL CUDPPResult cudppSort (const CUDPPHandle planHandle, void *d_keys, void *d_values, size_t numElements)
 Sorts key-value pairs or keys only.
CUDPP_DLL CUDPPResult cudppSparseMatrixVectorMultiply (const CUDPPHandle sparseMatrixHandle, void *d_y, const void *d_x)
 Perform matrix-vector multiply y = A*x for arbitrary sparse matrix A and vector x.
CUDPP_DLL CUDPPResult cudppRand (const CUDPPHandle planHandle, void *d_out, size_t numElements)
 Rand puts numElements random 32-bit elements into d_out.
CUDPP_DLL CUDPPResult cudppRandSeed (const CUDPPHandle planHandle, unsigned int seed)
 Sets the seed used for rand.
CUDPP_DLL CUDPPResult cudppTridiagonal (CUDPPHandle planHandle, void *d_a, void *d_b, void *d_c, void *d_d, void *d_x, int systemSize, int numSystems)
 Solves tridiagonal linear systems.

Library Management Interface

CUDPP_DLL CUDPPResult cudppCreate (CUDPPHandle *theCudpp)
 Creates an instance of the CUDPP library, and returns a handle.
CUDPP_DLL CUDPPResult cudppDestroy (CUDPPHandle theCudpp)
 Destroys an instance of the CUDPP library given its handle.

Plan Interface

CUDPP_DLL CUDPPResult cudppPlan (const CUDPPHandle cudppHandle, CUDPPHandle *planHandle, CUDPPConfiguration config, size_t numElements, size_t numRows, size_t rowPitch)
 Create a CUDPP plan.
CUDPP_DLL CUDPPResult cudppDestroyPlan (CUDPPHandle planHandle)
 Destroy a CUDPP Plan.
CUDPP_DLL CUDPPResult cudppSparseMatrix (const CUDPPHandle cudppHandle, CUDPPHandle *sparseMatrixHandle, CUDPPConfiguration config, size_t numNonZeroElements, size_t numRows, const void *A, const unsigned int *h_rowIndices, const unsigned int *h_indices)
 Create a CUDPP Sparse Matrix Object.
CUDPP_DLL CUDPPResult cudppDestroySparseMatrix (CUDPPHandle sparseMatrixHandle)
 Destroy a CUDPP Sparse Matrix Object.

Hash Table Interface

const unsigned int CUDPP_HASH_KEY_NOT_FOUND = CudaHT::CuckooHashing::kNotFound
CUDPP_DLL CUDPPResult cudppHashTable (CUDPPHandle cudppHandle, CUDPPHandle *plan, const CUDPPHashTableConfig *config)
 Creates a CUDPP hash table in GPU memory given an input hash table configuration; returns the plan for that hash table.
CUDPP_DLL CUDPPResult cudppHashInsert (CUDPPHandle plan, const void *d_keys, const void *d_vals, size_t num)
 Inserts keys and values into a CUDPP hash table.
CUDPP_DLL CUDPPResult cudppHashRetrieve (CUDPPHandle plan, const void *d_keys, void *d_vals, size_t num)
 Retrieves values, given keys, from a CUDPP hash table.
CUDPP_DLL CUDPPResult cudppDestroyHashTable (CUDPPHandle cudppHandle, CUDPPHandle plan)
 Destroys a hash table given its handle.
CUDPP_DLL CUDPPResult cudppMultivalueHashGetValuesSize (CUDPPHandle plan, unsigned int *size)
 Retrieves the size of the values array in a multivalue hash table.
CUDPP_DLL CUDPPResult cudppMultivalueHashGetAllValues (CUDPPHandle plan, unsigned int **d_vals)
 Retrieves a pointer to the values array in a multivalue hash table.

Detailed Description

The CUDA public interface comprises the functions, structs, and enums defined in cudpp.h. Public interface functions call functions in the Application-Level interface. The public interface functions include Plan Interface functions and Algorithm Interface functions. Plan Interface functions are used for creating CUDPP Plan objects that contain configuration details, intermediate storage space, and in the case of cudppSparseMatrix(), data. The Algorithm Interface is the set of functions that do the real work of CUDPP, such as cudppScan() and cudppSparseMatrixVectorMultiply().


Function Documentation

CUDPP_DLL CUDPPResult cudppScan ( const CUDPPHandle  planHandle,
void *  d_out,
const void *  d_in,
size_t  numElements 
)

Performs a scan operation of numElements on its input in GPU memory (d_in) and places the output in GPU memory (d_out), with the scan parameters specified in the plan pointed to by planHandle.

The input to a scan operation is an input array, a binary associative operator (like + or max), and an identity element for that operator (+'s identity is 0). The output of scan is the same size as its input. Informally, the output at each element is the result of operator applied to each input that comes before it. For instance, the output of sum-scan at each element is the sum of all the input elements before that input.

More formally, for associative operator ⊕ , outi = in0in1 ⊕ ... ⊕ ini-1.

CUDPP supports "exclusive" and "inclusive" scans. For the ADD operator, an exclusive scan computes the sum of all input elements before the current element, while an inclusive scan computes the sum of all input elements up to and including the current element.

Before calling scan, create an internal plan using cudppPlan().

After you are finished with the scan plan, clean up with cudppDestroyPlan().

Parameters:
[in]planHandleHandle to plan for this scan
[out]d_outoutput of scan, in GPU memory
[in]d_ininput to scan, in GPU memory
[in]numElementsnumber of elements to scan
Returns:
CUDPPResult indicating success or error condition
See also:
cudppPlan, cudppDestroyPlan
CUDPP_DLL CUDPPResult cudppSegmentedScan ( const CUDPPHandle  planHandle,
void *  d_out,
const void *  d_idata,
const unsigned int *  d_iflags,
size_t  numElements 
)

Performs a segmented scan operation of numElements on its input in GPU memory (d_idata) and places the output in GPU memory (d_out), with the scan parameters specified in the plan pointed to by planHandle.

The input to a segmented scan operation is an input array of data, an input array of flags which demarcate segments, a binary associative operator (like + or max), and an identity element for that operator (+'s identity is 0). The array of flags is the same length as the input with 1 marking the the first element of a segment and 0 otherwise. The output of segmented scan is the same size as its input. Informally, the output at each element is the result of operator applied to each input that comes before it in that segment. For instance, the output of segmented sum-scan at each element is the sum of all the input elements before that input in that segment.

More formally, for associative operator ⊕ , outi = inkink+1 ⊕ ... ⊕ ini-1. k is the index of the first element of the segment in which i lies

We support both "exclusive" and "inclusive" variants. For a segmented sum-scan, the exclusive variant computes the sum of all input elements before the current element in that segment, while the inclusive variant computes the sum of all input elements up to and including the current element, in that segment.

Before calling segmented scan, create an internal plan using cudppPlan().

After you are finished with the scan plan, clean up with cudppDestroyPlan().

Parameters:
[in]planHandleHandle to plan for this scan
[out]d_outoutput of segmented scan, in GPU memory
[in]d_idatainput data to segmented scan, in GPU memory
[in]d_iflagsinput flags to segmented scan, in GPU memory
[in]numElementsnumber of elements to perform segmented scan on
Returns:
CUDPPResult indicating success or error condition
See also:
cudppPlan, cudppDestroyPlan
CUDPP_DLL CUDPPResult cudppMultiScan ( const CUDPPHandle  planHandle,
void *  d_out,
const void *  d_in,
size_t  numElements,
size_t  numRows 
)

Performs numRows parallel scan operations of numElements each on its input (d_in) and places the output in d_out, with the scan parameters set by config. Exactly like cudppScan except that it runs on multiple rows in parallel.

Note that to achieve good performance with cudppMultiScan one should allocate the device arrays passed to it so that all rows are aligned to the correct boundaries for the architecture the app is running on. The easy way to do this is to use cudaMallocPitch() to allocate a 2D array on the device. Use the rowPitch parameter to cudppPlan() to specify this pitch. The easiest way is to pass the device pitch returned by cudaMallocPitch to cudppPlan() via rowPitch.

Parameters:
[in]planHandlehandle to CUDPPScanPlan
[out]d_outoutput of scan, in GPU memory
[in]d_ininput to scan, in GPU memory
[in]numElementsnumber of elements (per row) to scan
[in]numRowsnumber of rows to scan in parallel
Returns:
CUDPPResult indicating success or error condition
See also:
cudppScan, cudppPlan
CUDPP_DLL CUDPPResult cudppCompact ( const CUDPPHandle  planHandle,
void *  d_out,
size_t *  d_numValidElements,
const void *  d_in,
const unsigned int *  d_isValid,
size_t  numElements 
)

Given an array d_in and an array of 1/0 flags in deviceValid, returns a compacted array in d_out of corresponding only the "valid" values from d_in.

Takes as input an array of elements in GPU memory (d_in) and an equal-sized unsigned int array in GPU memory (deviceValid) that indicate which of those input elements are valid. The output is a packed array, in GPU memory, of only those elements marked as valid.

Internally, uses cudppScan.

Example:

 d_in    = [ a b c d e f ]
 deviceValid = [ 1 0 1 1 0 1 ]
 d_out   = [ a c d f ]
Todo:
[MJH] We need to evaluate whether cudppCompact should be a core member of the public interface. It's not clear to me that what the user always wants is a final compacted array. Often one just wants the array of indices to which each input element should go in the output. The split() routine used in radix sort might make more sense to expose.
Parameters:
[in]planHandlehandle to CUDPPCompactPlan
[out]d_outcompacted output
[out]d_numValidElementsset during cudppCompact; is set with the number of elements valid flags in the d_isValid input array
[in]d_ininput to compact
[in]d_isValidwhich elements in d_in are valid
[in]numElementsnumber of elements in d_in
Returns:
CUDPPResult indicating success or error condition
CUDPP_DLL CUDPPResult cudppReduce ( const CUDPPHandle  planHandle,
void *  d_out,
const void *  d_in,
size_t  numElements 
)

Reduces an array to a single element using a binary associative operator.

For example, if the operator is CUDPP_ADD, then:

 d_in    = [ 3 2 0 1 -4 5 0 -1 ]
 d_out   = [ 6 ]

If the operator is CUDPP_MIN, then:

 d_in    = [ 3 2 0 1 -4 5 0 -1 ]
 d_out   = [ -4 ]

Limits: numElements must be at least 1, and is currently limited only by the addressable memory in CUDA (and the output accuracy is limited by numerical precision).

Parameters:
[in]planHandlehandle to CUDPPReducePlan
[out]d_outOutput of reduce (a single element) in GPU memory. Must be a pointer to an array of at least a single element.
[in]d_inInput array to reduce in GPU memory. Must be a pointer to an array of at least numElements elements.
[in]numElementsthe number of elements to reduce.
Returns:
CUDPPResult indicating success or error condition
See also:
cudppPlan
CUDPP_DLL CUDPPResult cudppSort ( const CUDPPHandle  planHandle,
void *  d_keys,
void *  d_values,
size_t  numElements 
)

Sorts key-value pairs or keys only.

Takes as input an array of keys in GPU memory (d_keys) and an optional array of corresponding values, and outputs sorted arrays of keys and (optionally) values in place. Key-value and key-only sort is selected through the configuration of the plan, using the options CUDPP_OPTION_KEYS_ONLY and CUDPP_OPTION_KEY_VALUE_PAIRS.

Supported key types are CUDPP_FLOAT and CUDPP_UINT. Values can be any 32-bit type (internally, values are treated only as a payload and cast to unsigned int).

Todo:
Determine if we need to provide an "out of place" sort interface.
Parameters:
[in]planHandlehandle to CUDPPSortPlan
[out]d_keyskeys by which key-value pairs will be sorted
[in]d_valuesvalues to be sorted
[in]numElementsnumber of elements in d_keys and d_values
Returns:
CUDPPResult indicating success or error condition
See also:
cudppPlan, CUDPPConfiguration, CUDPPAlgorithm
CUDPP_DLL CUDPPResult cudppSparseMatrixVectorMultiply ( const CUDPPHandle  sparseMatrixHandle,
void *  d_y,
const void *  d_x 
)

Perform matrix-vector multiply y = A*x for arbitrary sparse matrix A and vector x.

Given a matrix object handle (which has been initialized using cudppSparseMatrix()), This function multiplies the input vector d_x by the matrix referred to by sparseMatrixHandle, returning the result in d_y.

Parameters:
sparseMatrixHandleHandle to a sparse matrix object created with cudppSparseMatrix()
d_yThe output vector, y
d_xThe input vector, x
Returns:
CUDPPResult indicating success or error condition
See also:
cudppSparseMatrix, cudppDestroySparseMatrix
CUDPP_DLL CUDPPResult cudppRand ( const CUDPPHandle  planHandle,
void *  d_out,
size_t  numElements 
)

Rand puts numElements random 32-bit elements into d_out.

Outputs numElements random values to d_out. d_out must be of type unsigned int, allocated in device memory.

The algorithm used for the random number generation is stored in planHandle. Depending on the specification of the pseudo random number generator(PRNG), the generator may have one or more seeds. To set the seed, use cudppRandSeed().

Todo:
Currently only MD5 PRNG is supported. We may provide more rand routines in the future.
Parameters:
[in]planHandleHandle to plan for rand
[in]numElementsnumber of elements in d_out.
[out]d_outoutput of rand, in GPU memory. Should be an array of unsigned integers.
Returns:
CUDPPResult indicating success or error condition
See also:
cudppPlan, CUDPPConfiguration, CUDPPAlgorithm
CUDPP_DLL CUDPPResult cudppRandSeed ( const CUDPPHandle  planHandle,
unsigned int  seed 
)

Sets the seed used for rand.

The seed is crucial to any random number generator as it allows a sequence of random numbers to be replicated. Since there may be multiple different rand algorithms in CUDPP, cudppRandSeed uses planHandle to determine which seed to set. Each rand algorithm has its own unique set of seeds depending on what the algorithm needs.

Parameters:
[in]planHandlethe handle to the plan which specifies which rand seed to set
[in]seedthe value which the internal cudpp seed will be set to
Returns:
CUDPPResult indicating success or error condition
CUDPP_DLL CUDPPResult cudppTridiagonal ( CUDPPHandle  planHandle,
void *  d_a,
void *  d_b,
void *  d_c,
void *  d_d,
void *  d_x,
int  systemSize,
int  numSystems 
)

Solves tridiagonal linear systems.

The solver uses a hybrid CR-PCR algorithm described in our papers "Fast Fast Tridiagonal Solvers on the GPU" and "A Hybrid Method for Solving Tridiagonal Systems on the GPU". (See the References bibliography). Please refer to the papers for a complete description of the basic CR (Cyclic Reduction) and PCR (Parallel Cyclic Reduction) algorithms and their hybrid variants.

  • Both float and double data types are supported.
  • Both power-of-two and non-power-of-two system sizes are supported.
  • The maximum system size could be limited by the maximum number of threads of a CUDA block, the number of registers per multiprocessor, and the amount of shared memory available. For example, on the GTX 280 GPU, the maximum system size is 512 for the float datatype, and 256 for the double datatype, which is limited by the size of shared memory in this case.
  • The maximum number of systems is 65535, that is the maximum number of one-dimensional blocks that could be launched in a kernel call. Users could launch the kernel multiple times to solve more systems if required.
Parameters:
[out]d_xSolution vector
[in]planHandleHandle to plan for tridiagonal solver
[in]d_aLower diagonal
[in]d_bMain diagonal
[in]d_cUpper diagonal
[in]d_dRight hand side
[in]systemSizeThe size of the linear system
[in]numSystemsThe number of systems to be solved
Returns:
CUDPPResult indicating success or error condition
See also:
cudppPlan, CUDPPConfiguration, CUDPPAlgorithm
CUDPP_DLL CUDPPResult cudppCreate ( CUDPPHandle *  theCudpp)

Creates an instance of the CUDPP library, and returns a handle.

cudppCreate() must be called before any other CUDPP function. In a multi-GPU application that uses multiple CUDA context, cudppCreate() must be called once for each CUDA context. Each call returns a different handle, because each CUDA context (and the host thread that owns it) must use a separate instance of the CUDPP library.

Parameters:
[in,out]theCudppa pointer to the CUDPPHandle for the created CUDPP instance.
Returns:
CUDPPResult indicating success or error condition
CUDPP_DLL CUDPPResult cudppDestroy ( CUDPPHandle  theCudpp)

Destroys an instance of the CUDPP library given its handle.

cudppDestroy() should be called once for each handle created using cudppCreate(), to ensure proper resource cleanup of all library instances.

Parameters:
[in]theCudppthe handle to the CUDPP instance to destroy.
Returns:
CUDPPResult indicating success or error condition
CUDPP_DLL CUDPPResult cudppPlan ( const CUDPPHandle  cudppHandle,
CUDPPHandle *  planHandle,
CUDPPConfiguration  config,
size_t  numElements,
size_t  numRows,
size_t  rowPitch 
)

Create a CUDPP plan.

A plan is a data structure containing state and intermediate storage space that CUDPP uses to execute algorithms on data. A plan is created by passing to cudppPlan() a CUDPPConfiguration that specifies the algorithm, operator, datatype, and options. The size of the data must also be passed to cudppPlan(), in the numElements, numRows, and rowPitch arguments. These sizes are used to allocate internal storage space at the time the plan is created. The CUDPP planner may use the sizes, options, and information about the present hardware to choose optimal settings.

Note that numElements is the maximum size of the array to be processed with this plan. That means that a plan may be re-used to process (for example, to sort or scan) smaller arrays.

Parameters:
[out]planHandleA pointer to an opaque handle to the internal plan
[in]cudppHandleA handle to an instance of the CUDPP library used for resource management
[in]configThe configuration struct specifying algorithm and options
[in]numElementsThe maximum number of elements to be processed
[in]numRowsThe number of rows (for 2D operations) to be processed
[in]rowPitchThe pitch of the rows of input data, in elements
Returns:
CUDPPResult indicating success or error condition
CUDPP_DLL CUDPPResult cudppDestroyPlan ( CUDPPHandle  planHandle)

Destroy a CUDPP Plan.

Deletes the plan referred to by planHandle and all associated internal storage.

Parameters:
[in]planHandleThe CUDPPHandle to the plan to be destroyed
Returns:
CUDPPResult indicating success or error condition
CUDPP_DLL CUDPPResult cudppSparseMatrix ( const CUDPPHandle  cudppHandle,
CUDPPHandle *  sparseMatrixHandle,
CUDPPConfiguration  config,
size_t  numNonZeroElements,
size_t  numRows,
const void *  A,
const unsigned int *  h_rowIndices,
const unsigned int *  h_indices 
)

Create a CUDPP Sparse Matrix Object.

The sparse matrix plan is a data structure containing state and intermediate storage space that CUDPP uses to perform sparse matrix dense vector multiply. This plan is created by passing to CUDPPSparseMatrixVectorMultiplyPlan() a CUDPPConfiguration that specifies the algorithm (sprarse matrix-dense vector multiply) and datatype, along with the sparse matrix itself in CSR format. The number of non-zero elements in the sparse matrix must also be passed as numNonZeroElements. This is used to allocate internal storage space at the time the sparse matrix plan is created.

Parameters:
[out]sparseMatrixHandleA pointer to an opaque handle to the sparse matrix object
[in]cudppHandleA handle to an instance of the CUDPP library used for resource management
[in]configThe configuration struct specifying algorithm and options
[in]numNonZeroElementsThe number of non zero elements in the sparse matrix
[in]numRowsThis is the number of rows in y, x and A for y = A * x
[in]AThe matrix data
[in]h_rowIndicesAn array containing the index of the start of each row in A
[in]h_indicesAn array containing the index of each nonzero element in A
Returns:
CUDPPResult indicating success or error condition
CUDPP_DLL CUDPPResult cudppDestroySparseMatrix ( CUDPPHandle  sparseMatrixHandle)

Destroy a CUDPP Sparse Matrix Object.

Deletes the sparse matrix data and plan referred to by sparseMatrixHandle and all associated internal storage.

Parameters:
[in]sparseMatrixHandleThe CUDPPHandle to the matrix object to be destroyed
Returns:
CUDPPResult indicating success or error condition
CUDPP_DLL CUDPPResult cudppHashTable ( CUDPPHandle  cudppHandle,
CUDPPHandle *  plan,
const CUDPPHashTableConfig config 
)

Creates a CUDPP hash table in GPU memory given an input hash table configuration; returns the plan for that hash table.

Requires a CUDPPHandle for the CUDPP instance (to ensure thread safety); call cudppCreate() to get this handle.

The hash table implementation requires hardware capability 2.0 or higher (64-bit atomic operations).

Hash table types and input parameters are discussed in CUDPPHashTableType and CUDPPHashTableConfig.

After you are finished with the hash table, clean up with cudppDestroyHashTable().

See Overview of CUDPP hash tables for an overview of CUDPP's hash table support.

Parameters:
[in]cudppHandleHandle to CUDPP instance
[out]planHandle to hash table instance
[in]configConfiguration for hash table to be created
Returns:
CUDPPResult indicating if creation was successful
See also:
cudppCreate, cudppDestroyHashTable, CUDPPHashTableType, CUDPPHashTableConfig, Overview of CUDPP hash tables
CUDPP_DLL CUDPPResult cudppHashInsert ( CUDPPHandle  plan,
const void *  d_keys,
const void *  d_vals,
size_t  num 
)

Inserts keys and values into a CUDPP hash table.

Requires a CUDPPHandle for the hash table instance; call cudppHashTable() to create the hash table and get this handle.

d_keys and d_values should be in GPU memory. These should be pointers to arrays of unsigned ints.

Calls HashTable::Build internally.

See Overview of CUDPP hash tables for an overview of CUDPP's hash table support.

Parameters:
[in]planHandle to hash table instance
[in]d_keysGPU pointer to keys to be inserted
[in]d_valsGPU pointer to values to be inserted
[in]numNumber of keys/values to be inserted
Returns:
CUDPPResult indicating if insertion was successful
See also:
cudppHashTable, cudppHashRetrieve, HashTable::Build, CompactingHashTable::Build, MultivalueHashTable::Build, Overview of CUDPP hash tables
CUDPP_DLL CUDPPResult cudppHashRetrieve ( CUDPPHandle  plan,
const void *  d_keys,
void *  d_vals,
size_t  num 
)

Retrieves values, given keys, from a CUDPP hash table.

Requires a CUDPPHandle for the hash table instance; call cudppHashTable() to create the hash table and get this handle.

d_keys and d_values should be in GPU memory. These should be pointers to arrays of unsigned ints.

Calls HashTable::Retrieve internally.

See Overview of CUDPP hash tables for an overview of CUDPP's hash table support.

Parameters:
[in]planHandle to hash table instance
[in]d_keysGPU pointer to keys to be retrieved
[out]d_valsGPU pointer to values to be retrieved
[in]numNumber of keys/values to be retrieved
Returns:
CUDPPResult indicating if retrieval was successful
See also:
cudppHashTable, cudppHashBuild, HashTable::Retrieve, CompactingHashTable::Retrieve, MultivalueHashTable::Retrieve, Overview of CUDPP hash tables
CUDPP_DLL CUDPPResult cudppDestroyHashTable ( CUDPPHandle  cudppHandle,
CUDPPHandle  plan 
)

Destroys a hash table given its handle.

Requires a CUDPPHandle for the CUDPP instance (to ensure thread safety); call cudppCreate() to get this handle.

Requires a CUDPPHandle for the hash table instance; call cudppHashTable() to get this handle.

See Overview of CUDPP hash tables for an overview of CUDPP's hash table support.

Parameters:
[in]cudppHandleHandle to CUDPP instance
[in]planHandle to hash table instance
Returns:
CUDPPResult indicating if destruction was successful
See also:
cudppHashTable, Overview of CUDPP hash tables
CUDPP_DLL CUDPPResult cudppMultivalueHashGetValuesSize ( CUDPPHandle  plan,
unsigned int *  size 
)

Retrieves the size of the values array in a multivalue hash table.

Only relevant for multivalue hash tables.

Requires a CUDPPHandle for the hash table instance; call cudppHashTable() to get this handle.

See Overview of CUDPP hash tables for an overview of CUDPP's hash table support.

Parameters:
[in]planHandle to hash table instance
[out]sizePointer to size of multivalue hash table
Returns:
CUDPPResult indicating if operation was successful
See also:
cudppHashTable, cudppMultivalueHashGetAllValues, Overview of CUDPP hash tables
CUDPP_DLL CUDPPResult cudppMultivalueHashGetAllValues ( CUDPPHandle  plan,
unsigned int **  d_vals 
)

Retrieves a pointer to the values array in a multivalue hash table.

Only relevant for multivalue hash tables.

Requires a CUDPPHandle for the hash table instance; call cudppHashTable() to get this handle.

See Overview of CUDPP hash tables for an overview of CUDPP's hash table support.

Parameters:
[in]planHandle to hash table instance
[out]d_valsPointer to pointer of values (in GPU memory)
Returns:
CUDPPResult indicating if operation was successful
See also:
cudppHashTable, cudppMultivalueHashGetValuesSize, Overview of CUDPP hash tables
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